![]() The disconnect from what’s in front of you, and why, lingers over Rocket Arena on the whole. Why are they equally, if not more, important than the chest the mode’s named after? Again, no clue. In between bouts, the chest will disappear to spawn coins - alongside a Super Mario Bros rip-off melody - and the team who collects the most coins ultimately wins. One game mode in particular seems to highlight this the best - Treasure hunt tasks you to collect a treasure chest, and then protect it and the player carrying it. The characters, all the maps and Rocket Arena‘s soundtrack are all very cartoonish and child-friendly, seemingly keeping with the “no kills” theme established by First Strike. My favourite of the bunch is still Amphora, a Splatoon-like character with homing missiles and the ability to, basically, become a Squid-Kid. Plink, as an example, is a pint-sized adventurer with scrap rockets, a boomerang (I didn’t detect an Aussie accent, though I could be wrong) and a teleporter. The six characters we tried out as part of a preview back in June have been joined by four other competitors, each as varied and unique as the original set. In the same vein, the truly adept will (sometimes) be able to weasel out of a knockout, arriving back to the playing field without providing their opponent the chance to add to their scorecard. Then, you can strike them with another barrage that’ll send them flying off the map, Super Smash Bros-style. No matter the mode your ultimate goal - at least, against other players - is to hit them with enough rockets their staggered. While different characters have varying secondary-fire options and abilities, every single one uses rockets as their primary source of fire. Now available and in a pre-season event before an official Season 1 launch on 28 July, Rocket Arena is primarily a 3v3 affair. Ditching campaigns as equally as blood and gore, this new multiplayer team-based shooter places an emphasis on friendly KOs rather than dismemberment. Rocket Arenais the first title from the recently-formed First Strikes Games, a team of developers from former triple-A powerhouses like Gears of War, Halo and Call of Duty.
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